setSpeed 0.4
left 6.0 angle 70

right 6.0 angle 140
left 6.0 angle 140
repeat -2 untilNumEnemiesAliveOfType 0 redCrestSerpentHeadA2

right 6.0 angle 10
straight above -15
setAccel -0.005 limit 0
left 2.0 angle 30
straight frames 130

left 2.0 angle 180
scaleIn 0.008 10
straight frames 500
setAccel 0.005 limit 1

left 2.0 angle 40
fireBullet straight all 180 220
right 2.0 angle 80
//fireBullet straight all 180 220

left 2.0 angle 80

//fireBullet straight all 180 220
right 2.0 angle 80
//fireBullet straight all 120 280
left 2.0 angle 80

//fireBullet straight all 100 300
right 2.0 angle 80
left 2.0 angle 40

straight wrapAny
delete
//setSpeed 0
//straight frames 100
//repeat -1
